Bimetric 3+1 toolkit for spherical symmetry
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Shifted elementary symmetric polynomials

Functions

Real BimetricModel::P_0_0 (Real R)
Real BimetricModel::P_0_1 (Real R)
Real BimetricModel::P_0_2 (Real R)
Real BimetricModel::P_0_3 (Real R)
Real BimetricModel::P_0_4 (Real R)
Real BimetricModel::P_1_0 (Real R)
Real BimetricModel::P_1_1 (Real R)
Real BimetricModel::P_1_2 (Real R)
Real BimetricModel::P_1_3 (Real R)
Real BimetricModel::P_2_0 (Real R)
Real BimetricModel::P_2_1 (Real R)
Real BimetricModel::P_2_2 (Real R)

Function Documentation

Real BimetricModel::P_0_0 ( Real  R) [inline]

Definition at line 62 of file bimetricModel.h.

{ return V_SIGN b_0; }
Real BimetricModel::P_0_1 ( Real  R) [inline]

Definition at line 63 of file bimetricModel.h.

{ return V_SIGN b_1; }
Real BimetricModel::P_0_2 ( Real  R) [inline]

Definition at line 64 of file bimetricModel.h.

{ return V_SIGN b_2; }
Real BimetricModel::P_0_3 ( Real  R) [inline]

Definition at line 65 of file bimetricModel.h.

{ return V_SIGN b_3; }
Real BimetricModel::P_0_4 ( Real  R) [inline]

Definition at line 66 of file bimetricModel.h.

{ return V_SIGN b_4; }
Real BimetricModel::P_1_0 ( Real  R) [inline]

Definition at line 68 of file bimetricModel.h.

{ return V_SIGN ( b_0 + b_1 * R ); }
Real BimetricModel::P_1_1 ( Real  R) [inline]

Definition at line 69 of file bimetricModel.h.

{ return V_SIGN ( b_1 + b_2 * R ); }
Real BimetricModel::P_1_2 ( Real  R) [inline]

Definition at line 70 of file bimetricModel.h.

{ return V_SIGN ( b_2 + b_3 * R ); }
Real BimetricModel::P_1_3 ( Real  R) [inline]

Definition at line 71 of file bimetricModel.h.

{ return V_SIGN ( b_3 + b_4 * R ); }
Real BimetricModel::P_2_0 ( Real  R) [inline]

Definition at line 73 of file bimetricModel.h.

{ return V_SIGN ( b_0 + ( 2 * b_1 + b_2 * R ) * R ); }
Real BimetricModel::P_2_1 ( Real  R) [inline]

Definition at line 74 of file bimetricModel.h.

{ return V_SIGN ( b_1 + ( 2 * b_2 + b_3 * R ) * R ); }
Real BimetricModel::P_2_2 ( Real  R) [inline]

Definition at line 75 of file bimetricModel.h.

{ return V_SIGN ( b_2 + ( 2 * b_3 + b_4 * R ) * R ); }